For litt siden viste vi til en særdeles flott 3D-vandring, rendret ved hjelp av Unreal 4. Her er en helt annen type film, laget med samme spillmotor, som viser en annen type 3D. Begge eksempler viser at rendring i sanntid er i ferd med å nå kinematografisk kvalitet.
The kite cinematic created in Unreal Engine 4 features a diverse and beautifully realized 100 square mile landscape. Everything you see was generated in real-time by Unreal Engine 4 at 30fps and includes fully dynamic lighting, cinematic post effects and procedurally placed trees and foliage.
Is Social Housing Designed to Fail? (And How We Can Make It Work)
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Social housing’s unfortunate past may cast a shadow on its connotations in
the present, but its future could be brighter than expected.
The post Is Socia...
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